It sounds like the dev team know their aRPGs so I guess this suggestion of a Hardcore/speed run is nothing new.
Nevertheless, it would be awesome if some sort of PvE hardcore/speed run mode would be available. By that mode i mean:
- one life,
- start fresh, i.e. no access to 'normal mode' items, currency or consumables
- fighting against a clock, i.e. need to reach next check point in set time-frame (time is paused in towns etc.)
- upon death, or timer running out, you get a prize depending on how far you managed to go (i.e. random loot but good drop rates)
- upon death, or timer running out, all your currency, consumables and a limited number of items are transferred into your 'normal mode' pool
- a separate world instance of only hardcore players
- aimed to supplement end-game gameplay
EDIT:
or, if having one life and a timer is too much, then just decrease the % drop bonus depending on timer